| Enlistment Rolls |
| Sector-wide organisation |
12+ |
7+ |
+1 if Int 8+ |
| Subsector-wide organisation |
11+ |
6+ |
+if Str | Dex 9+ |
| County-wide organisation |
10+ |
5+ |
|
| Planet-wide organisation |
8+ |
4+ |
|
| Local Gang/Lone Operator |
6+ |
3+ |
|
|
| Assignment |
| 1 |
ConMan |
| 2 |
Robber |
| 3 |
Intrusion Specialist |
| 4 |
Dealer |
| 5 |
Pimp |
| 6 |
Driver |
|
| Duty Assignment |
| on roll: |
Assignment |
Survival |
Skills |
Promotion |
Reputation |
| 2 |
Prison |
7+ |
7+ |
none |
12+ |
| 3 |
Slow Business |
4+ |
9+ |
none |
12+ |
| 4 |
Slow Business |
4+ |
9+ |
none |
12+ |
| 5 |
Odd Jobs |
5+ |
8+ |
11+ |
12+ |
| 6 |
Odd Jobs |
5+ |
8+ |
11+ |
12+ |
| 7 |
Odd Jobs |
5+ |
7+ |
11+ |
12+ |
| 8 |
Minor Streak |
6+ |
7+ |
10+ |
11+ |
| 9 |
Minor Streak |
6+ |
7+ |
10+ |
11+ |
| 10 |
Lucky Break |
6+ |
6+ |
9+ |
9+ |
| 11 |
Lucky Break |
6+ |
6+ |
9+ |
9+ |
| 12 |
Special |
8+ |
4+ |
7+ |
7+ |
|
|
+1 if Int 8+, +1 if End 8+ |
+1 if Int 8+, +1 if Edu 8+, 1 additional skill if target +2 is rolled |
+1 if Int 8+, +1 if Dex | Str 9+, only Pimps, Dealers |
+1 if Int | Dex A+ |
|
| Reputation |
| equal or 1+ |
local fame |
| 2+ |
planet-wide fame, next enlistment roll +1 |
| 3+ |
county-wide fame, next enlistment roll +2 |
| 4+ |
subsector-wide fame, next enlistment roll +3 |
| 5+ |
sector-wide fame, next enlistment roll +4 |
| 6+ |
Imperium-wide fame, next enlistment roll +5 |
|
Movie Rights
Depends on Promotion roll
|
| equal or 1+ |
2D x 100 Cr |
| 2+ |
2D x 1,000 Cr |
| 3+ |
2D x 10,000 Cr |
| 4+ |
2D x 100,000 Cr |
| 5+ |
2D x 1,000,000 Cr |
| 6+ |
2D x 10,000,000 Cr |
|
| Administration Ranks |
| 1 |
Laufbursche |
| 2 |
Goon/Hired Muscle |
| 3 |
Local Dealer/Gang Leader |
| 4 |
Mayor/Seniore |
| 5 |
Mover |
| 6 |
Godfather |
|
| Skill Lists |
|
ConMan |
Robber |
IntrusionSpecialist |
Dealer |
Pimp |
| 1 |
Carousing |
Blade Combat |
Intrusion |
Economic |
Economic |
| 2 |
Economic |
Handgun |
Stealth |
Interpersonal |
Hand Combat |
| 3 |
Streetwise |
Streetwise |
Perception |
Carousing |
Intimindation |
| 4 |
Conning |
Rifleman |
Technical |
Computer |
Medical |
| 5 |
Persuasion |
Intimidation |
Vehicle |
Streetwise |
Streetwise |
| 6 |
Vice |
Vice |
Vice |
Vice |
Vice |
| Driver |
Criminal Life |
Advanced Education |
Special - roll 5+ for each skill |
| Vehicle |
Physical |
Economics |
Vehicle |
| Stealth |
Physical |
Research |
Technical |
| Gun Combat |
Gun Combat |
Perception |
Medical |
| Perception |
Perception |
Vehicle |
Special Combat |
| Athletics |
Athletics |
Technical |
Jack-o-Trades |
| Vice |
Vice |
Medical |
Mental |
|
| Mustering Out Table |
table |